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Fleet Series 02 — Waves & Leaves: the Coding Pipeline

Working notes for a planned episode — an outline, not an article. Details will shift when it gets scripted. Series index: Building the Fleet.

Deep dive on the coding pipeline: an architect that plans and pushes back, and an orchestrator that builds in waves of small, verifiable leaves.

The hook

"Break the work into small tasks" is advice for humans that turns out to be load-bearing for machines. The pipeline only works because tasks are shaped for workers: small, testable, dependency-ordered leaves. Planning is a separate role from building — and the planner is allowed to tell you your goal is wrong.

What the viewer walks away with

Beats

Demo ideas

Source material

Open questions

Added open question — does the wave loop detect thrash?

The loop-engineering framing names three required stopping conditions: a success condition, a limit, and a no-progress check — and names the failure mode when the third is missing the "Ralph loop": success condition + attempt cap, but no stuck-check, so the budget burns down repeating the same mistake N times instead of stopping after 2.

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